ITO: "Location" - "Nearest Space"
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Hi
I’m wondering how Solibri “calculates” what is an objects “Nearest Space” (Location, not Relation)? I am having some issues with certain objects that are “outside” an actual Space-object and have a value under “Nearest Space”, but it’s not the value (Space) one would expect it to have (it’s further away than many of the other spaces).
I can’t show any screenshots of these objects, but what I 100% can tell is that there are other Space-objects that are much, much closer to these objects than the one that shows up under “Nearest Space”, and that would be much more suited to show up under “Nearest Space” than the one they currently are. Hence why I am wondering how Solibri calculates this.

-Patrick
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The algorithm is complex but goes something like this:
- If the component is a spaceboundary, return the related space
- If the component is in a floor in an architectural model, find all spaces from the same floor. Filter some of the smallest space away as these are generally not of interest.
- Of the possible spaces, find the one that would intersect with the component most (usually contain the component, such as column), but also one that is reasonably sized.
- If the storey did not contain any good spaces for the search, allow also searching regardless of the storey.
The exact search is more complex, but this is the general idea.
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