Mac version develoment
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Hi!
Is Solibri planning to overcome the limits of macOS graphics api limitations? I have understand that latest macOS doesn´t support OpenGL 3.3+ that is in the core of Solibri. Only OpenGL 2.1 has been supported for couple of years from Apple.
Are you going to write better Apple Metal api support for Solibri Office? We see quite obvious penalty in Solibri 3D performance specially on larger models.
Thank you!
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