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  4. Sectioning sometimes makes a vertical sectioning while i click on a horizontal surface (and vice versa)

Sectioning sometimes makes a vertical sectioning while i click on a horizontal surface (and vice versa)

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  • RicardoR Offline
    RicardoR Offline
    Ricardo
    wrote on last edited by Ricardo
    #1

    Hi all,

    Sometimes I click on a surface to make a sectioning, and it gives me a sectioning in the wrong direction of what I clicked on. For example in the situation (a door) underneath.

    I have experienced this multiple times now in different projects, but I never understood why this happens.
    Is this a bug, or could this be something to do with the element itself? Even if I rotate my camera, I can’t make the right sectioning on this element.

    For the Solibbreans, I can provide the .SMC if this helps.

    08418ab6-0ffd-42a2-ac08-bbd43a7968de-image.png

    Result is wrong:
    d67dd26f-071d-4031-9ba0-24cd42c5f6a6-image.png

    R 1 Reply Last reply
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    • R Offline
      R Offline
      Ronald van Emst
      replied to Ricardo on last edited by
      #2

      @Solibrians, this happens to me as well, several times a day.

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      • BvanDalsumB Offline
        BvanDalsumB Offline
        BvanDalsum
        wrote on last edited by
        #3

        I think youre surface isn’t flat.
        What if you klick on the floor?

        RicardoR 1 Reply Last reply
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        • RicardoR Offline
          RicardoR Offline
          Ricardo
          replied to BvanDalsum on last edited by
          #4

          @bvandalsum said in Sectioning sometimes makes a vertical sectioning while i click on a horizontal surface (and vice versa):

          I think youre surface isn’t flat.
          What if you klick on the floor?

          It don’t think it should matter if a surface is under an angle, since it has always been possible to create a sectioning on like a roof that has an angle.

          In this situation, the floor below or under the element does the right sectioning. However, I don’t see the floors at first since this view is an issue created by an Ruleset.

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          • J Offline
            J Offline
            Jim.persson
            wrote on last edited by
            #5

            In my experince Solibri always creates the section line based on the orientation of the surface you click.

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            • P Offline
              P Offline
              Patrick
              wrote on last edited by
              #6

              I’ve also noticed this a lot. It’s usually “solvable” my zooming further towards the plane that you are clicking on, and rotating the camera slightly. Still a bit annoying though.

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              • S Offline
                S Offline
                simon.gilbert Solibrians
                wrote on last edited by
                #7

                Just something to investigate in your model for this object.

                Isolate this element, then change from info to dimensions, you should be able to track the cursor. You may be able to see a vertical face that the cursor is snapping to based on pixels and the zoom level.

                In a similar example we have a roof that when you click from a distance it creates a vertical section plane. This is because it is snapping to this vertical plane.

                edc0ab55-b294-46ea-81ad-a013544886fa-image.png

                You can see that this single object vertical face that represents this ridge.

                1055f501-fadf-47e7-ba3d-b464b4791299-image.png

                Moving the cursor slightly away from this area the dimension tool is showing a face detection rather than an edge.

                30504980-9556-4219-addc-7b7ed53ef9fc-image.png

                You can investigate this further for the geometry by isolating the element and then showing the view in wireframe from the 3D settings. Experiment with the model at different zoom levels along with the dimension tool to identify any potential in the geometry for it to create a vertical section plane rather than the one intended.

                RicardoR 1 Reply Last reply
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                • RicardoR Offline
                  RicardoR Offline
                  Ricardo
                  replied to simon.gilbert on last edited by
                  #8

                  @simon-gilbert Some good tips there! Thanks.

                  I tried the wireframe method and it indeed shows that Solibri snaps to geometry that is not visible in my case.

                  I understand what happens now, but do you know why the program works this way?

                  236bfa4b-1f6f-4f7c-9324-e9e899e43178-image.png

                  66d89dd9-d96a-4fd3-9098-66736ec38c9f-image.png

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                  • RicardoR Ricardo referenced this topic on

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